Venice - シナリオ(1)

# Szenario01 Final 41301000 - 41301999



# Sequence 41301000 - 41301019

The key to power
Council of the ten member Giacomo Garibaldi has a delicate assignment for you:
It is imperative that some islands be incorporated into the Venetian republic
without disturbing the diplomatic balance.
Prove your intelligence and cunning!
That is the only way to gain control of the nearby islands ...
... and earn Garibaldi's respect!
With expertise and a full purse you managed …
... to take over the councils on the neighboring islands!
As Giacomo Garibaldi receives the key to the cities …
a satisfied glint appears in his eyes.
A glint that says more than words ever could ...


# Assets 41301020 - 41301049



# Storyquest -1 - -1

On council orders
Get the keys to [GUIDNAME 1645021]'s main island without starting a war in the process.
[QUEST_SENDER] recently discovered documents which prove beyond a shadow of a doubt: the land upon which [GUIDNAME 1645021]'s city stands actually belongs to the Venetian empire! This grievance has been overlooked for years, but now the time has come to change that.[CR][CR]A military conflict, however, is absolutely out of question, as [QUEST_SENDER] and the Council of the Ten do not want to jeopardise their diplomatic and economic relations with the current owners. A more subtle solution is required ...
[THIRDPARTY_SENDER_PLAYER] claims [GUIDNAME 1645021]'s main island for the Venetian empire and assigns you the task of winning over the council there.
An appreciative smile plays on [THIRDPARTY_SENDER_PLAYER]'s lips when he learns that you now hold the key to the city of [QUEST_CITY].
Spieler Verlustbedingung
CSP Verlustbedingung


# MQ01_Vorbereitungen -1 - -1

Preparation
You are not yet able to complete [QUEST_SENDER]'s task. For only when Patricians have settled in the city will you be able to direct the council's decisions and finally gain the key to the city. [CR][CR]Furthermore, you also require the Venetian Attainment "Hostile Takeover" in order to be able to influence the councils of other cities. [CR][CR] [QUEST_SENDER] urges you to hurry - after all, this is all about Venetian property!
Make the necessary preparations for acquiring the keys to foreign islands:
Reach Patrician level
Unlock the following Attainment: [QUEST_WINCONDITION_OBJECTS]
But first, [THIRDPARTY_SENDER_PLAYER] advises you to expand your city and to acquire the Attainment 'Hostile Takeover.'
Delighted at the progress your city has made, [THIRDPARTY_SENDER_PLAYER] urges you to get on with your real assignment.


# SQ_LoseQuest -1 - -1

You have started a war, and thus have failed in your diplomatic mission. As you prepare for battle a stone-faced Giacomo Garibaldi turns away, leaving you to your fate.


# ContinuesQuests -1 - -1

Beneath the Emperor's feet
Ensure a continuous supply of Carpets to [QUEST_CITY].[CR] The minimum quantity per delivery is [QUEST_VALUE 1] t.
[QUEST_SENDER] requires vast numbers of Carpets. The floor and wall coverings in the Imperial Palace are old and tattered. It goes without saying that only the finest in hand-knotted Carpets are fit for His Majesty's feet. The numerous rooms and ladies' chambers also need to be refitted.
Whereabouts unknown
[QUEST_SENDER] has traditionally always bought his Leather jerkins from the same merchant. Yet he is now months overdue. Nobody knows what happened to the otherwise reliable trader. But first it is necessary to supply the goods and relieve the bottleneck as quickly as possible.
Ensure a continuous supply of Leather jerkins to [QUEST_CITY].[CR] The minimum quantity per delivery is [QUEST_VALUE 1] t.


# Mood Text -1 - -1

[THIRDPARTY_SENDER_PLAYER] demands no more than that which lawfully belongs to the Venetian Empire: [GUIDNAME 1645021]'s main island.
[THIRDPARTY_SENDER_PLAYER] expects you to quickly acquire the Key to [GUIDNAME 1645021]'s City - without provoking a war!

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